FbxPackage
Contents
[
Hide
]
FbxPackage class
Represents .fbx file metadata.
public sealed class FbxPackage : CustomPackage
Properties
Name | Description |
---|---|
ApplicationName { get; set; } | Gets or sets the application name of this asset |
ApplicationVendor { get; set; } | Gets or sets the a application vendor of this asset |
ApplicationVersion { get; set; } | Gets or sets the application version of this asset |
Author { get; set; } | Gets or sets the author of this asset |
Comment { get; set; } | Gets or sets the comment of this asset. |
Count { get; } | Gets the number of metadata properties. |
Item { get; } | Gets the MetadataProperty with the specified name. |
Keys { get; } | Gets a collection of the metadata property names. |
MetadataType { get; } | Gets the metadata type. |
Name { get; } | Gets the node name. |
Nodes { get; } | Gets an array of FbxNode entries inside the Fbx file. |
PropertyDescriptors { get; } | Gets a collection of descriptors that contain information about properties accessible through the GroupDocs.Metadata search engine. |
Url { get; set; } | Gets or sets the url of this asset |
Methods
Name | Description |
---|---|
virtual AddProperties(Func<MetadataProperty, bool>, PropertyValue) | Adds known metadata properties satisfying the specified predicate. The operation is recursive so it affects all nested packages as well. |
Contains(string) | Determines whether the package contains a metadata property with the specified name. |
virtual FindProperties(Func<MetadataProperty, bool>) | Finds the metadata properties satisfying the specified predicate. The search is recursive so it affects all nested packages as well. |
GetEnumerator() | Returns an enumerator that iterates through the collection. |
virtual RemoveProperties(Func<MetadataProperty, bool>) | Removes metadata properties satisfying the specified predicate. |
virtual Sanitize() | Removes writable metadata properties from the package. The operation is recursive so it affects all nested packages as well. |
virtual SetProperties(Func<MetadataProperty, bool>, PropertyValue) | Sets known metadata properties satisfying the specified predicate. The operation is recursive so it affects all nested packages as well. This method is a combination of AddProperties and UpdateProperties . If an existing property satisfies the predicate its value is updated. If there is a known property missing in the package that satisfies the predicate it is added to the package. |
virtual UpdateProperties(Func<MetadataProperty, bool>, PropertyValue) | Updates known metadata properties satisfying the specified predicate. The operation is recursive so it affects all nested packages as well. |
Remarks
Learn more
Examples
The following code snippet shows how to get metadata from a 3D file.
Encoding encoding = Encoding.GetEncoding(866);
using (Metadata metadata = new Metadata(Constants.InputFbx))
{
var root = metadata.GetRootPackage<FbxPackage>();
Console.WriteLine(root.Name);
foreach (var node in root.FbxPackage.Nodes)
{
Console.WriteLine(node.Name);
}
}
See Also
- class CustomPackage
- namespace GroupDocs.Metadata.Formats.ThreeD.Fbx
- assembly GroupDocs.Metadata